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Avatar: Frontiers of Pandora - RDA Facilities

As part of the main quest team, I was responsible for some sections of essential buildings in the game’s narrative. It was a lot of fun to work hand in hand with the level designs to find the right balance between engaging gameplay and visual interest and structural coherence. Finding the right themes for each room and adapting to changes was key in achieving this balance. We also had to watch the movies frame by frame to capture the RDA’s sci-fi and brutalist aesthetic.